A chaotic deckbuilding roguelike where you get to change the battlefield of a grand fight between goblins and humans.

How to play:
Try to get goblins to win by placing your cards on the map to replace existing tiles. Your goal is to kill every stupid human and keep as much dumb goblins alive as possible. When you lose a goblin, you don't ever get one back. In the end of each level you get to choose a new card.

Tile Effects:
Tree stump: takes one health away
— Grass: makes a unit invincible to attacks
Water: instantly kills
Heart: restores health

Programming — bigslav, budnichniy, Eugene Radaev
Art — Alexandra Fedyushko, Olga Pawlukiewicz
Game Design — Eugene Radaev
Audio — Maxim Panchenko

Made for Mini Jam 133 in three days!

Download

Download
Goblinomicon.zip

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